← Igor Arterchuk

FOUNDRY

Game Designer2024–2026Channel 3 Entertainment

PC3DFactoryOpen worldFirst personCo-op

FOUNDRY highlights · Silent loop.

First-person voxel-based factory building simulation in an infinite, procedurally generated world.

The game

Build and optimize sophisticated robot factories: mine resources, automate production lines, and manage complex systems to become the galaxy's leading robotics megacorp.

Massive scale — an endless world with seamless exploration, building and expansion.

My contribution

Prototypes alongside FOUNDRY

Screenshots

The space map — star systems, trade routes and sector dominance.
The space map — star systems, trade routes and sector dominance.
Automated production lines inside a player-built factory.
Automated production lines inside a player-built factory.

Prototype highlights

Links

Other projects