← Igor Arterchuk

Hello Engineer

Lead Game Designer2019–2023tinyBuild

PCConsolesConstructionPhysicsFirst personCo-op

Surface-aware particle effects in Hello Engineer · Silent loop.

Multiplayer physics-based construction sandbox set in the Hello Neighbor universe.

The game

Players build and control custom vehicles and machines out of advanced parts — engines, wheels, electrical circuits and more.

Combining real-time physics with multiplayer presented major technical challenges.

The project was deeply integrated with the Hello Neighbor franchise lore, connecting to three other games and a cartoon series in development.

My contribution

More Hello Engineer gameplay

Screenshots

Co-op building with scrap parts in the sandbox.
Co-op building with scrap parts in the sandbox.
A player-built machine out on the road.
A player-built machine out on the road.

Hello Engineer gameplay

Links

Other projects