Social F2P games
The early Pinokl chapter: social free-to-play games built for millions of players.
The game
From 2008 to 2012, Pinokl built a portfolio of social free-to-play games across browser and mobile — RPGs, combat games and lighter social experiences designed for ongoing play.
This studio chapter built experience in progression, collection, live content and economies for a large active audience.
The studio chapter
- Studio leadership. Co-founded and led the early social F2P studio chapter that became the foundation for Pinokl Games.
- Audience at scale. The social F2P portfolio reached around 12 million players overall and peaked at 15,000 concurrent players.
- Live-game systems. Designed progression, collection and economy systems for games that grew through ongoing content rather than a one-time release.
Screenshots







Links
Other projects
- FOUNDRY — Game Designer, 2024–2026
- Futurion — Game Director, 2023–2024
- Hello Engineer — Lead Game Designer, 2019–2023
- Mini Pond Farm: Frogs & Lilypads — Solo developer, Current
- No More Castles — physics castle siege game